501 dart game rules




















A score of , is the largest number which can be finished in a game of darts and the player would need to hit 2 x treble 20, which is worth points in total and the bullseye, which is worth 50 points. There are a huge number of combinations available to finish a leg of darts and players like to practice them all, so when they come up in a leg of , they know exactly how to finish them, without even needing to think about it.

That being said, if you are unsure about all the different combinations to finish a leg of , there are cards available, which detail all the numbers which can be finished with 3 darts or less and what to aim for to get them.

Players try to stay away from double 1 because if the dart hits anything else on the board, including the single 1, their throw is over and they will have to come back and try again, after the opponent has thrown.

This applies to any score registered, which is over the total remaining on the scoreboard. As mentioned above, can also be played in pairs and each player on both teams, takes it in turns to throw but the rules are exactly the same as above. With a little bit of practice, the rules will become second nature in no time at all. We encourage everyone to find an opponent and give this great game a crack. There are loads of other games to play on a dart board. Put simply, players start with a score of also common to start on for shorter games.

Each player alternates throwing 3 darts at a time. The score of each dart is tallied, and deducted from the score. Once players scores are within of 0 is the highest possible checkout , you can attempt to finish the game. To win, you need to hit an outer double. For example, if your score is 32, you need to hit the double If you are on 50, you can also attempt to hit the bullseye, which is the only other way outside of hitting a double where you can win the game.

Usually, you will have a scorer tallying the totals, and updating a scoreboard next to the dart board. The result is you come crashing down from your rush and end up losing scores that you might have easily targeted, therefore, please try to stay as calm as possible and control your excitement.

Always keep your eye on the prize, in this case, getting to number 0 as quickly as possible. Keeping an eye on your opponent score might result in you panicking, getting distracted and losing patience. In this game, your enemy is the board you are stealing points from the board, not your opponent.

If you keep trying to target your opponent, you will end up losing the game. You have to devise strategies that will allow you to score the highest points and end the game as soon as possible which is why your complete focus should be on trying to cut down the board and targeting high numbers.

Here is another tip if you are fresher who has been playing this game for a long period of time by now you have developed some sense regarding which targets you can hit quickly and which have high chances of missing. So, focus on the ones that you know will be easy to strike. It does not matter how high or low the score is. There are some specific doubles you can aim at which are easier to hit such as double 16, double 8, double, 20 and Double bull. Double 16,8 and 20 are easy to target but if you miss you still get a chance to land on high scoring numbers.

I hope these tips will help you develop your game and will enable you to become a better player. So, invite your friends and enjoy this game of darts with them. Types of Darts. When throwing for the bull, if the first thrower hits the centre bull or outer bull the dart is usually removed before the second player throws. If the second player hits the same as the first player then the bulling-up procedure starts again. If the first player's dart does not hit either the centre bull or outer bull then the dart remains in the board until the second player throws.

See local rules. PDC ruling is different only the outer and inner bull count and all darts are removed after the throw. Should the first play throw and miss the inner or outer bull the dart is still retrieved. This is so the second player throwing does not have any obstruction or uses the dart in the dartboard to assist their own throw.

Should the second player hit a bullseye or outer bullseyes they win the throw. Should he or she miss then this is considered a miss and both throw again. However, this time the person who threw second in the first attempt to determine who should throw first throw first.

I consider this method better and fairer. Once the order of play has been determined the winner will start leg one and odd legs after that. The loser will start leg two and even legs thereafter. Darts cannot be re-thrown this includes darts that miss the board and darts that bounce of the board wiring system.

Only darts that have their points touching the scoring area of the board score. If the number required for the game is exceeded in the course of a throw, throw ceases, and no account is taken of the score obtained during that throw. Competition games, however, are usually played with a straight start no compulsory double but with a compulsory double to finish. The first throw is deducted from the player's start number e. The scorer should show both the score obtain for the throw and the reducing total remaining.

For fast Practice games play For league and competition and for pairs



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